Silent hunter 3 gwx steam mod#
Minor updates to the Type VII Open Hatch mod.Now opens the bulkhead hatch between the command room and radio room in the Type IX and Type XXI U-boats.Integrated the original wave textures from GWX.The new environment mod in GWX3 contains the following small fixes and adjustments by 'Ref' and 'Kpt.Many other environment and lighting fixes.competence level of the crew), which increases as the war progresses. Visual sensors of all non-player units are also affected by the unit's veterancy (i.e.These changes mean that surface attacks are very much a possibility early in the war (pre-radar) Visual sensors of all non-player units (ships, planes, etc.) are greatly affected by visibility levels at night - and also by your U-boat's speed and visible profile.Darker light levels at night (based on time of day, time of year and geographic location).Improved sky textures, fog, lighting and reflections.If you're unfamiliar with OLC's Environment mod, it includes: In GWX 3.0 we have blended OLC's awesome mod with elements of our own work that we wanted to retain. He has also largely removed the unrealistic polygon effect from the waves present in ALL other environmental mods. Environment 2.4.3 mod by 'onelifecrisis' - a MAJOR breakthrough in SH3 environmental modding! OLC was the first modder to definitively solve the horizon defect inherent in other 16km environment mods.You may very well play for years and not see everything we have changed! This final release for SH3 gives you ALL the hundreds of features and fixes from previous GWX versions in one single installer - PLUS: Environment improvements: