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Silent hunter 3 gwx steam
Silent hunter 3 gwx steam




silent hunter 3 gwx steam

  • Adjusted radio message dates for U-488 re-supply U-boat and Operation Cerberus.
  • Museum text adjustments by 'bigboywooly' for:.
  • Corrected location of Brunsbüttel and Holtenau by 'bigboywooly'.
  • Type XIV U-boat ('milchkuh') caustics corrections by 'Privateer'.
  • VIIC/Turm 2 reflection fix by 'Reece' with adjustments by 'Privateer'.
  • Adjusted draft of the Coal Tender to remove sinking ship bug.
  • Fixed error in ge_menu.txt where Memel was listed instead of Königsberg.
  • Fixed 7th flotilla entry/exit dates from Königsberg causing opposing base change messages.
  • Fixed bug where Type VIIC/42 radar was destroyed upon starting game.
  • Fixed missing second Calais harbor showing on map.
  • silent hunter 3 gwx steam

  • Incorporated small hotfixes to GWX V2.1 by 'bigboywooly':.
  • U-boat distress radio messages by 'von Hally' and 'Danurve'.
  • Added 'Lehmann International News' by 'Wreford-Brown' - radio messages that inform you of events during WW2.
  • Interior views now slant according to the dive angle, based on original work by 'Anvart' and enhanced by 'Vickers03'.
  • Added replacement Georgios Averof armored cruiser by 'vonDos'.
  • Increases the rate at which the weather changes, resulting in shorter and more frequent periods of stormy weather and clear weather over the course of a patrol.
  • Silent hunter 3 gwx steam mod#

    Minor updates to the Type VII Open Hatch mod.Now opens the bulkhead hatch between the command room and radio room in the Type IX and Type XXI U-boats.Integrated the original wave textures from GWX.The new environment mod in GWX3 contains the following small fixes and adjustments by 'Ref' and 'Kpt.Many other environment and lighting fixes.competence level of the crew), which increases as the war progresses. Visual sensors of all non-player units are also affected by the unit's veterancy (i.e.These changes mean that surface attacks are very much a possibility early in the war (pre-radar) Visual sensors of all non-player units (ships, planes, etc.) are greatly affected by visibility levels at night - and also by your U-boat's speed and visible profile.Darker light levels at night (based on time of day, time of year and geographic location).Improved sky textures, fog, lighting and reflections.If you're unfamiliar with OLC's Environment mod, it includes: In GWX 3.0 we have blended OLC's awesome mod with elements of our own work that we wanted to retain. He has also largely removed the unrealistic polygon effect from the waves present in ALL other environmental mods. Environment 2.4.3 mod by 'onelifecrisis' - a MAJOR breakthrough in SH3 environmental modding! OLC was the first modder to definitively solve the horizon defect inherent in other 16km environment mods.You may very well play for years and not see everything we have changed! This final release for SH3 gives you ALL the hundreds of features and fixes from previous GWX versions in one single installer - PLUS: Environment improvements:






    Silent hunter 3 gwx steam